

Meanwhile, if you see a unit bee-lining for your Target Painter, you can simply reverse move away, and keep firing with your other units. Gaining almost double range from its standard attack, it allows the Guardian to sit back out of harm’s way, while anything that tries to drive through your frontline to attack it will suffer the 100% damage boost from the units in front. The range of this ability is certainly noteworthy. This means that simply having a Guardian Tank sitting around behind your forces can be a great help, and can really even the odds in even the direst of circumstances. Just having one of these around with the High Technology upgrade will double the effectiveness of any Allied unit on the field. 50%/100% extra damage on any ground attack unit in the Allies arsenal can be brutal. Guardian Tank's special ability has by far the most potential to be devastating out of all unit abilities in the game. It is the only one of the three battle tanks that can truly support its comrades in battle, and will serve its commander extremely well if used correctly. This bonus also applies to any other Allied unit, meaning the destructive potential of the Guardian Tank is fairly impressive. Their secondary ability, the Target Painter, allows them to dominate pretty much all other land vehicles, and even take on tier 3 tanks if there is a significant amount of them. Like all other Allied units, they must work with other units to achieve their full potential. Alone they can be destructive, but cannot hope to match the might of the Soviet military. Though this isn't much, it means you can just about keep a build queue of them running at almost 100% efficiency off 3 Refineries and an Oil derrick thus allowing you to amass a decent sized force of them before your opponent can.ĭespite this, the Guardian Tank's main role is in fact support for the rest of the army. But, they have the edge over the other two tank types by being $50 cheaper. However, it is set back by a slow rate of fie, and hence in fact, has the lowest damage per second of the 3 tanks. It’s not too bad on dishing it out either, with a heavy caliber gun that deals a huge amount of damage per hit almost twice as much as the Hammer Tank. Having the highest health to cost ratio of all the Allied vehicles, it’s a frontline unit designed to take punishment. The Guardian is the real mule of the Allied military. High Technology - basically buffs the damage bonus from the target painter mode up from 50% to 100%.
